
If the Switch is struggling to run the original Pillars of Eternity, then it's going to have a lot of problems with the sequel, which chugs hard on the PS4. This announcement also doesn't seem encouraging for the upcoming Switch port of Pillars of Eternity 2, which still doesn't have a release date. The reason given for the abandonment of Pillars of Eternity is that Versus Evil has gone as far as it can with the hardware available, and what is left to the team from the PC original. According to the Versus Evil Twitter page, the Switch port will no longer be receiving any updates, even though there are prominent bugs still present in the game, such as the Ranger's pet not spawning. The Switch version of Pillars of Eternity was published by Versus Evil. The Switch version of Pillars of Eternity received a patch last month, but that's the lot. Related: Ranking All 8 Companions In Pillars Of Eternity Obsidian Entertainment (the developers of Pillars of Eternity) has blamed publisher deadlines in the past for bugs, as the company has earned a reputation for buggy games. The Switch version of Pillars of Eternity had the portability factor, but that doesn't mean much when the game doesn't work properly or takes forever to load. All of the console ports of the game were criticized for their slow load times, but the Switch version had a ton of issues relating to glitches. Pillars of Eternity is available on PC, PS4, Xbox One, and Nintendo Switch, as well as the PS5 and Xbox Series X/S through backward compatibility. Pillars of Eternity is an isometric RPG in the vein of the old Baldur's Gate games, set in the unique fantasy world of Eora. finding 4 portraits that I like which can actually be represented by in-game models).It's time for the people who purchased Pillars of Eternityon Nintendo Switch to ask for a refund, as the publisher of the port has announced that it won't receive any more updates, despite the bugs still present in the game. I also like to write bios for my dudes, and I've had to re-create my team about 20 times trying to get the characters to look 'right' (i.e. I'm very relieved that you can export characters now. I assume it was either that or he flipped out from me badgering him lol I like to make up a full background for my Rangers and its somewhat tiresome entering it all over and over with a controller. The news you can export your characters is welcome.

Maybe he said yes then was told its a secret.

I presume this means we're stuck with the ridiculous (and somewhat racist) existing selection.


However, patch notes have now been released - it looks like the ability to save custom rangers is enabled (yay!) - but no mention of console portraits. I have no idea why, and he hasn't contacted me again. The one active developer on the forums, 'Sear', did respond to my private message - but then deleted his message before I was able to read it.
